Gimp 2 6 Dds
Gimp-dds - A plugin for GIMP that provides support for the DDS image format
GIMP DDS PluginContentsOverview Features TODO Downloads Changes Screenshots OverviewThis is a plugin for GIMP version 2.6.x. It allows you to load and save images in the Direct Draw Surface (DDS) format. FeaturesLoad/save DDS files, optionally using DirectX texture compression (DXT) Optional automatic mipmap generation when saving Load mipmaps into separate layers Load cube map faces and volume map slices into separate layers Save cube maps and volume maps with automatic mipmap generation support Save image with a custom pixel format Non-power-of-two image loading and saving support with automatic mipmap generation support Compliant with DirectX 10 block compressed (BC) formats TODODirectX 10 DDS format extensions (DXGI formats, load/save texture arrays) BC6H and BC7 compression support Volume map compression (VTC) support Use GEGL for reading/writing higher precision pixel formats DownloadsDownloads are provided in either source code form, or as a pre-built Windows 32-bit binary. You can find them to the left on the side bar, or under the Downloads tab. Changes2.0.9 (2010-03-11) SVN Fixed bug in the box filter mipmap generation that caused invalid results. This is the default mipmap filter, so an upgrade is recommended. Total video editor for pc . Thanks to Michalis Kamburelis and Vincent Fourmond for bringing this issue to my attention. 2.0.8 (2010-02-24) SVN Various bug-fixes Fixed bug in YCoCg encoder (Thanks Liguo!) Added support for gamma-correct mipmap filtering in the advanced options 2.0.7 (2008-12-12) SVN First release for GIMP 2.6 Now properly generates a full mimpap chain for compressed images Added some filters to decode YCoCg images. These are found in the Filters-Colors menu Fixed saving non-compressed YCoCg images 2.0.6 (2008-06-03) SVN Fixed mipmap generation for images with differing dimensions using the Lanczos filter Fixed mipmap generation for compressed images (correctly stops at 4x4 rather than 1x1) Allow compression of non-power-of-two images, if the image dimensions are a multiple of 4. Mipmaps currently not supported. 2.0.5 (2008-05-09) SVN Added box mipmap filter and made it default. Added Lanczos mipmap filter. Produces very high quality mipmaps at the cost of a little speed. 2.0.4 (2008-05-07) SVN Added selectable mipmap filter in advanced options Improved mipmap quality 2.0.3 (2008-04-11) SVN Fixed writing BGR8 format Added dialog when opening DDS files to allow choosing whether to load mipmap layers or not Documentation for code found in dxt.c (Thanks to Fabian 'ryg' Giesen) 2.0.2 (2007-11-29) SVN Added support for reading and writing alpha-only (A8) images Some minor fixes and optimizations for the DXT compressor 2.0.1 (2007-11-07) SVN Fixed saving DXT1 compressed images with alpha Added YCoCg scaled compressed format. This format adds the extensions described in the NVIDIA/iD paper for greater color precision. Use the normal YCoCg format for images that need high quality compression, at the loss of some color precision, but with the alpha channel stored in the blue component. Otherwise, use the YCoCg scaled format for the highest quality. 2.0 (2007-11-02) SVN GIMP 2.4 support! GIMP 2.4 is now the only supported GIMP version. For previous versions of the GIMP, please use the 1.2.1 release. Completely re-written DXT compression backend. Now uses 100 software compression without the need for an external library. This also removes the dependence on OpenGL and GLEW. The quality is very decent with the default settings, but a new advanced settings area in the save dialog allows you to tweak some parameters to the DXT compressor to fine-tune your image. Added DirectX 10 compressed format support. Added two new compressed format options using DXT5 compression. One stores the image in YCoCg colorspace as described in this paper. The other stores a shared exponent in the alpha channel for added color precision. The benefit of the shared exponent version over the YCoCg version is that only one instruction is required in a fragment shader to decode (color.rgb *= color.a), great for when your instruction budget is low. Otherwise, the YCoCg format is superiour in quality, but more expensive to decode in a shader. 1.2.1 (2007-01-31) SVN Fixed non-interactive saving Added option to save dialog that allows you to specify the transparent color index when saving paletted images 1.2 (2006-09-18) Added support for loading/saving 3Dc compressed images. Alfred pc alternative. This feature can be used even on systems with video cards that do not support this format in hardware. Added optional support for software compression. Requires libtxc_dxtn.so on Linux or dxtn.dll on Windows 1.0.3 (2006-08-15) Added proper support for 8-bit paletted images. They are now loaded into GIMP indexed mode images. Writing support has also been added with mipmap generation. Indexed cube maps and volume maps are also supported Removed requirement for the GL_SGIS_generate_mipmap extension Removed the 'DDSD_PITCH or DDSD_LINEARSIZE not set' warning message Fixed non-p
The first two are batch-mode only (command-line invoked using gimp's script-fu interface). They are easy ways to batch-convert folders full of image files directly to DDS, or to combine two sets of BMPs (RGB and alpha) into a single DDS file. Looking for a.dds plugin for GIMP 2.6 - posted in Skins & Textures: Been looking all over the net for a.dds plugin for GIMP 2.6 so i can save skins, but i keep finding links to confusing pages, or dead downloads. If anyone has such a plugin, or knows right where to find it. I would be greatly appreciative! See you in the sky! The Early Days of GIMP 3. The One to Change the World 4. What's New in GIMP 2.2? What's New in GIMP 2.4? What's New in GIMP 2.6? What's New in GIMP 2.8? What's new in GIMP 2.10? Reporting Bugs and Requesting Enhancements 1. Making sure it's a Bug 2. Reporting the Bug C. How to Contribute 1. Prerequisites 1.1. Gimp 2 6 Dds http://code.google.com/p/gimp-dds Gimp 2.6 Dds Plugin
Tags Implementation License GPLv2 Platform
GIMP DDS PluginContentsOverview Features TODO Downloads Changes Screenshots OverviewThis is a plugin for GIMP version 2.6.x. It allows you to load and save images in the Direct Draw Surface (DDS) format. FeaturesLoad/save DDS files, optionally using DirectX texture compression (DXT) Optional automatic mipmap generation when saving Load mipmaps into separate layers Load cube map faces and volume map slices into separate layers Save cube maps and volume maps with automatic mipmap generation support Save image with a custom pixel format Non-power-of-two image loading and saving support with automatic mipmap generation support Compliant with DirectX 10 block compressed (BC) formats TODODirectX 10 DDS format extensions (DXGI formats, load/save texture arrays) BC6H and BC7 compression support Volume map compression (VTC) support Use GEGL for reading/writing higher precision pixel formats DownloadsDownloads are provided in either source code form, or as a pre-built Windows 32-bit binary. You can find them to the left on the side bar, or under the Downloads tab. Changes2.0.9 (2010-03-11) SVN Fixed bug in the box filter mipmap generation that caused invalid results. This is the default mipmap filter, so an upgrade is recommended. Total video editor for pc . Thanks to Michalis Kamburelis and Vincent Fourmond for bringing this issue to my attention. 2.0.8 (2010-02-24) SVN Various bug-fixes Fixed bug in YCoCg encoder (Thanks Liguo!) Added support for gamma-correct mipmap filtering in the advanced options 2.0.7 (2008-12-12) SVN First release for GIMP 2.6 Now properly generates a full mimpap chain for compressed images Added some filters to decode YCoCg images. These are found in the Filters-Colors menu Fixed saving non-compressed YCoCg images 2.0.6 (2008-06-03) SVN Fixed mipmap generation for images with differing dimensions using the Lanczos filter Fixed mipmap generation for compressed images (correctly stops at 4x4 rather than 1x1) Allow compression of non-power-of-two images, if the image dimensions are a multiple of 4. Mipmaps currently not supported. 2.0.5 (2008-05-09) SVN Added box mipmap filter and made it default. Added Lanczos mipmap filter. Produces very high quality mipmaps at the cost of a little speed. 2.0.4 (2008-05-07) SVN Added selectable mipmap filter in advanced options Improved mipmap quality 2.0.3 (2008-04-11) SVN Fixed writing BGR8 format Added dialog when opening DDS files to allow choosing whether to load mipmap layers or not Documentation for code found in dxt.c (Thanks to Fabian 'ryg' Giesen) 2.0.2 (2007-11-29) SVN Added support for reading and writing alpha-only (A8) images Some minor fixes and optimizations for the DXT compressor 2.0.1 (2007-11-07) SVN Fixed saving DXT1 compressed images with alpha Added YCoCg scaled compressed format. This format adds the extensions described in the NVIDIA/iD paper for greater color precision. Use the normal YCoCg format for images that need high quality compression, at the loss of some color precision, but with the alpha channel stored in the blue component. Otherwise, use the YCoCg scaled format for the highest quality. 2.0 (2007-11-02) SVN GIMP 2.4 support! GIMP 2.4 is now the only supported GIMP version. For previous versions of the GIMP, please use the 1.2.1 release. Completely re-written DXT compression backend. Now uses 100 software compression without the need for an external library. This also removes the dependence on OpenGL and GLEW. The quality is very decent with the default settings, but a new advanced settings area in the save dialog allows you to tweak some parameters to the DXT compressor to fine-tune your image. Added DirectX 10 compressed format support. Added two new compressed format options using DXT5 compression. One stores the image in YCoCg colorspace as described in this paper. The other stores a shared exponent in the alpha channel for added color precision. The benefit of the shared exponent version over the YCoCg version is that only one instruction is required in a fragment shader to decode (color.rgb *= color.a), great for when your instruction budget is low. Otherwise, the YCoCg format is superiour in quality, but more expensive to decode in a shader. 1.2.1 (2007-01-31) SVN Fixed non-interactive saving Added option to save dialog that allows you to specify the transparent color index when saving paletted images 1.2 (2006-09-18) Added support for loading/saving 3Dc compressed images. Alfred pc alternative. This feature can be used even on systems with video cards that do not support this format in hardware. Added optional support for software compression. Requires libtxc_dxtn.so on Linux or dxtn.dll on Windows 1.0.3 (2006-08-15) Added proper support for 8-bit paletted images. They are now loaded into GIMP indexed mode images. Writing support has also been added with mipmap generation. Indexed cube maps and volume maps are also supported Removed requirement for the GL_SGIS_generate_mipmap extension Removed the 'DDSD_PITCH or DDSD_LINEARSIZE not set' warning message Fixed non-p
The first two are batch-mode only (command-line invoked using gimp's script-fu interface). They are easy ways to batch-convert folders full of image files directly to DDS, or to combine two sets of BMPs (RGB and alpha) into a single DDS file. Looking for a.dds plugin for GIMP 2.6 - posted in Skins & Textures: Been looking all over the net for a.dds plugin for GIMP 2.6 so i can save skins, but i keep finding links to confusing pages, or dead downloads. If anyone has such a plugin, or knows right where to find it. I would be greatly appreciative! See you in the sky! The Early Days of GIMP 3. The One to Change the World 4. What's New in GIMP 2.2? What's New in GIMP 2.4? What's New in GIMP 2.6? What's New in GIMP 2.8? What's new in GIMP 2.10? Reporting Bugs and Requesting Enhancements 1. Making sure it's a Bug 2. Reporting the Bug C. How to Contribute 1. Prerequisites 1.1. Gimp 2 6 Dds http://code.google.com/p/gimp-dds Gimp 2.6 Dds Plugin
Tags Implementation License GPLv2 Platform